Bleach Revolution the new Expeirence

Bleach Revolution the new Expeirence

The Shinigami, Arrancar, Quincy, Super-Humans, Vizard, Hollows, and Boutno are in a battle lock. Whom will become allies, who will become enemys, and will a War like no other begin. It is your Choice, begin the new Destiny!
 
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 Race Abilitys

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Raiden Kurokichi
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Posts : 90
Join date : 2011-03-22

PostSubject: Race Abilitys   Tue Mar 22, 2011 6:33 am

When using Race Abilities such as Cero or Kido, Shunpo, Sonido ect ect. There will be a cool downs and/or limits to the abilities. This is to provent potential GM such as:
1st post: Pikachu fired 500 bala shots at Charmander
2nd post: Pikachu fired another 500 plus 1 bala shots at Charmander again, making him into swiss cheese.

--------------------------------------

Shinigami

Shunpo: Shunpo limits and cooldowns varies on your power level to get from point A to point B.
Unseated- 5 uses at a time before a 4 post cooldown
Seated- 10 uses at a time before a 3 post cooldown
Leiutenant- 15 uses at a time before a 2 post cooldown
Captain- 20 uses at a time before a 1 post cooldown
\_Once all uses are used, you may no longer use Shunpo. You may charge up your reiryoku for 2 posts to reset your Shunpo uses in that or another topic. If the process is interrupted by reiatsu means, the charge will take another post unless it is physically, it will not affect the stack.

Senkaimon Gate- Cannot be used during combat; cross of Human World to Soul Society only.
Limit: Depends on the amount of Hell-butterflies one has.
\_ Posts are to be placed in The Precipice World.
-------------------------------------------------

Arrancar

Caja Negacion: Every Espada are only given 1 of these purple crystals. If one of these falls into a Arrancar's Hollow hole, they are locked in a dimensional prison as punishment or an act of force.
Numero: Cannot post for 3 Days
Fraccion: Cannot post for 2 Days
Privion Espada: Cannot post for 1 Day
Espada: Cannot post for 3 hours.
\_As long in this dimensional prison, one cannot die from other new-coming attacks and reappear into Hueco Mundo.

Bala: Can be shot 14 times, then a 1 post cooldown is required before being able to use again unless otherwise by an ability or effect.

Cero: Can be fired once, then there is a 1 post cooldown before being able to use it again unless otherwise by an ability or effect.

Gran Rey Cero: Only fired once, unless an ability or effect cause it to make the Espada shoot 2 (at max), if used in such a way the cooldown between them is 4 posts, while the charge is 1 post. -Available to only Espada and Privion Espada, destructive power determines on rank status. Though the power is enough to tear the fabric of space apart and disturb the atmosphere itself.
This attack cannot be countered or reflected. It ignores invulnerability as well.
# 9 - 6: Destructive power rivals that of Hadou #81, 83, 86, 89 - May be stopped by Danku
# 5 - 2: Destructive power rivals that of Hadou #96
# 1 - 0: Destructive power rivals that of Hadou above #96.
Privion Espada who use GRC, are reduced to 50% the actual damage an Espada would inflict in corresponding to their previous numbers.
#9 - 6: Destructive power rivals that of Hadou #40, 42, 43, 45
#5 - 2: Destructive power rivals that of Hadou #48
#1 - 0: Destructive power rivals that of Hadou #54

Garganta: Not allowed to be used during combat; may lead anywhere.
Limit: None; cannot be used during combat unless otherwise. All topics of the Garganta must be made in the section known as The Dark Void. May lead anywhere. Travel distance is depended on posts. They all need to be at least 5 sentences.
\_Human World - Hueco Mundo: 1 Post
Soul Society - Hueco Mundo: 2 Posts
Dangai - Hueco Mundo: 1 Post
Human World - Soul Society: 3 Posts
Soul Society - Dangai: 1 Post
Dangai - Human Realm: 1 Post

Garganta Screens: This skill may only be used in topics that has Arrancars in them. Maximum of 3 Screens may be viewed at once by the user. Data in the screens can be rewinded and fast forwarded to what was recorded or happened already like a DVD player.

Sonido: Sonido limits, like Shunpo, vary on your power limits
Numerō - 5 uses at a time before a 4 post cooldown
Fracciōn- 10 uses at a time before a 3 post cooldown
Privion- 15 uses at a time before a 2 post cooldown
Espada- 20 uses at a time before a 1 post cooldown
\_Once all uses are used, you may no longer use Sonido. You may charge up your reiryoku for 2 posts to reset your Sonido uses in that or another topic. If the process is interrupted by reiatsu means, the charge will take another post unless it is physically, it will not affect the stack.

---------------------------------------------------------

Quincy

Hirenkyaku: Quincy's may use Hirenkyaku 15 at a time before a 1 post cooldown -this includes Elites.
\_They may recharge for 1 post to regain their Hirenkyaku to reset back to 15. If the process is interrupted by reiatsu means, the charge will take another post unless it is physically, it will not affect the stack.

Ginto: They may use Ginto 3 times before a 3 post cooldown.

-------------------------------------------------------------------------------

Bountou

Empowerment: by taking the souls of another character (NPC's do NOT count) Bounts may take on certain abilities of the race they absorbed with the usage split in half (ex. Regular arracanar can fire 14 bala before a cooldown, Bounts who have absorbed an Arrancar could only fire 7 bala before a cooldown); also Bount may only have 1 running flash-like step. No 1 Shunpo and 1 Sonido and 1 Hirenhyou.

A Bount must absorb 4 of the race's member to gain a Captain level statistic ability.
Quincy- Hirenkyaku, Enhanced stamina
Vizard- Cero, Shunpo lvl 1; increases with each Vizard or Shinigami(4 max)
Superhuman- Enhanced speed, stamina, spiritual power, strength
Arrancar- Bala, Sonido lvl 1; increases with each Arrancar(4 max), Cero
Shinigami- Shunpo lvl 1; increases with each Shinigami or Vizard(4 max), Enhanced spiritual power.

Bito: Bounts may use Bito 4 times before a 2 post cooldown; and a sacrifice of a reproductive Bount.

---------------------------------------------------------------------------------------------------------

Vizard


Cero: Can be fired once, then there is a 1 post cooldown before being able to use it again unless otherwise by an ability or effect.

Garganta: Not allowed to be used during combat; may lead anywhere.
Limit: One topic cooldown after use.
Ex. Arrancar uses Garganta to get into a new topic. Cannot enter a new topic using Garganta. May use Garganta on third topic joining.


Kido: Depending on the rank you left with determines the using.
Unseated- Able to use Kido's # 1- 33 | 4 Kido's at a time may be casted before a 4 post cooldown
Seated- Able to use # 1 - 65 | 8 Kidou's at a time may be casted before a 3 post cooldown.
Leiutenant- Able to use Kido's # 1- 73 | 12 Kido's at a time may be casted before a 2 post cooldown
Captain- Able to use all Kido's; # 90 - 100 Cannot be spammed | 12 Kido's at a time may be casted before a 1 post cooldown
\_The cooldown only affects Kidou's under their category(Binding/Destructive).
Ex: Captain- Binding used this post. Cannot use binding next post, but Destructive may be used. Binding may be used on third post and or destructive as well.

*Ex-Members of the Kido Corpz are able to fire a extra 5 spells before the cooldown*

Shunpo: Shunpo limits and cooldowns varies on your power level to get from point A to point B.
Unseated- 5 uses at a time before a 4 post cooldown
Seated- 10 uses at a time before a 3 post cooldown
Leiutenant- 15 uses at a time before a 2 post cooldown
Captain- 20 uses at a time before a 1 post cooldown
\_Once all uses are used, you may no longer use Shunpo. You may charge up your reiryoku for 2 posts to reset your Shunpo uses in that or another topic; those who use Shunpo cannot access Sonido. If the process is interrupted by reiatsu means, the charge will take another post unless it is physically, it will not affect the stack.

Mask Shielding: The Vizard's Mask appears on the body in places where there would normally be fatal wounds or burns.
\_ 2 post duration before a 4 post cooldown
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