Bleach Revolution the new Expeirence

Bleach Revolution the new Expeirence

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 Hinata (Lee's Zanpakuto)

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Elixar Takoyaiba

Posts : 58
Join date : 2011-03-29

PostSubject: Hinata (Lee's Zanpakuto)   Fri Apr 22, 2011 5:50 am

Sealed Descrition

Ninjato that is strapped across the back of Lee, in his belt at the back.
Red sheath colour with red handle, no guard and a silver blade. Has a pair of super heavy ankle weights on the handle but normally not shown due to being in use.

Release Phase: Neji (or whirl), Hinata (Whirl, Shiny place)


A human female. Hinata has dark blue hair, fair skin; and white eyes, with a tinge of lavender. Hinata is full-figured and lets her hair grow to waist-length, with straight-cut bangs that conceal her forehead. There are strands that frame her face. Her outfit comprises of a lavender and cream zip up sweater with lavender cuffs over a black fishnet collar shirt with navy pants and black heeled sandals. She wears a forehead protector around her neck, its cloth colour is black and has her name written in Kanji on the metal (日向)

Class-Type: Defence Type
Family-Type: Wind
Sub-Type" Supplementary

Shikai Description: Hinata becomes a pair of Nunchaku. They are cream coloured like Hinata's clothing and have a almost invisible wiry thread.
Shikai Special Ability: Hinata must be swung about at an incredibly high speed. She releases her spiritual pressure in a ultra thin line that cuts through things that it touches. Due to her immense control over her spiritual pressure, it can switch ends quickly. It makes a dome of protection


Name: Protection sphere
Rank: B-1
Range: 1m radius
Type: Shikai
Sub-type: Defensive/Offence
Elemental Affinity: Spiritual pressure control
Description: Hinata must be swung about at an incredibly high speed. She releases her spiritual pressure in a ultra thin line that cuts through things that it touches. Due to her immense control over her spiritual pressure, it can switch ends quickly. It makes a dome of protection and is incredibly precise so it can hit small targets such as bees and small rocks while avoiding team-mates
Drawbacks: Requires Constant speed of movement.

Name: Heavenly Palm Spin
Rank: B-1
Range: 1-3m radius
Type: Shikai
Sub-type: Defensive
Elemental Affinity: Spiritual pressure control
Description: This technique utilizes the spiritual pressure control gained through training with Hinata, to release a huge amount of chakra from all the pressure points on the user's body. The released spiritual pressure blocks any possible attack on the user. The user then spins rapidly to parry the attack, both creating a rotating shield of spirit energy around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation. This technique is only effective when rotating, since the spirit energy itself is not enough to stop a physical attack thus if they cannot rotate, the user becomes vulnerable.
Drawbacks: If the user cannot rotate, they become vulnerable. People inside the dome are not hurt by the sphere, if enemies get inside they can attack.

Name: Sky palm
Rank: B-2
Range: 15m
Type: Shikai
Sub-type: Defensive/ Offensive
Elemental Affinity: Sword type
Description: This technique is similar in practice to Eight Trigrams Palms Heavenly Spin, but has a specific target rather than a general area. To perform it, the user precisely pinpoints the enemy's vital points and releases a high-speed palm thrust. A "vacuum shell" compressed by Spiritual pressure is formed to violently push the opponent away.
Drawbacks: Travels in straight line with a cone, gradually increasing in width and height but is less concentrated and damaging
This is for Captains and if only you've achieved Bankai.

Release Phase: Bankai! Neji Hyuga, Hinabi no Hinata (Second Release! Whirl towards the sun, Fireworks of a sunny place

Bankai: An add on for Shunpo. The user's skin turns a brilliant red and their eyes become a featureless white with defined arteries and veins surrounding the eye. Their speed becomes faster than that of a Shunpo master and their power increases greatly. The Bankai has stages, 8 in total. Noticeable lack of weapons, if the user chooses, they may either go weapon-less or with a pair of Tonfa
Bankai Special Ability:

1. The Gate of Opening (開門, Kaimon), located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate is the only gate that can be used by anyone through training (1000 words)

2. The Gate of Healing (休門, Kyūmon; English TV "The Gate of Rest"), located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. Speed increases again along with power. Hand to hand masters can learn this gate (1000 words)

3.The Gate of Life (生門, Seimon), located on the spinal cord. Allows the user to use the Reverse Lotus. The increased blood flow turns the skin red. User can become fast as a cheetah at full speed. Power to knock around small people with relative ease. Hand to hand masters can learn this gate (1000 words)

4.The Gate of Pain (傷門, Shōmon), located on the spinal cord. Increases the user's speed and power. May cause muscle tissue to tear on use. Faster than Shunpo Master's Shunpo. No strength increase

5.The Gate of Limit (杜門, Tomon; English TV "The Gate of Closing"), per above. Located in the abdomen. Best point to stop to avoid serious damage. Blur speeds. Average person can be knocked about.

6.The Gate of View (景門, Keimon; English TV "The Gate of Joy"), per above. Located in the stomach. Allows the user to perform the Morning Peacock. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Even faster than before. Speed and power causes air to catch alight with friction.

7.The Gate of Wonder (驚門, Kyōmon; English TV "The Gate of Shock"), per above. Located below the stomach. Allows the user to perform the Daytime Tiger. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibres are ripped to shreds, causing intense pain if anything or anyone touches him. Level building with punches

8.The Gate of Death (死門, Shimon), located at the heart. Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. Using this gate puts the user on the brink of death. Faster than sound. Punches that have equivalent power to that of a FALCON PUNCH

Gates last for 30 turns. The number of each gate is how quickly that goes down.
30 posts: in 1st gate.
29 posts: 1st gate
28 posts: 2nd gate
26 posts: 3rd gate
23 posts: 5th gate
18 posts: 5th gate
13 posts: 7th gate
6 posts: 4th gate
2 posts: 2nd gate
0 posts: Collapse


Name: Primary Lotus (Front Lotus)
Rank: B-1
Range: N/A
Type: Bankai, Other: Shunpo
Sub-type: Offensive
Elemental Affinity: Hand to hand combat
Description: Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user launches the opponent into the air and then Lies directly below the opponent in mid-air. Once behind the opponent, the user restrains them and pile-drives them into the ground head first while rotating at a ferocious speed. Because it uses one of the chakra gates, the user is left extremely fatigued, making this technique a "double-edged sword". However Lee is able to perform this technique without any strain on his body.
Drawbacks: Causes damage to body and leaves them vulnerable. Use-able by anyone who can use the first gate. Takes 1 post off of the count for each use

Name: Hidden Lotus (Reverse Lotus)
Rank: A-4
Range: N/A
Type: Bankai, Other: Shunpo
Sub-type: Offensive
Elemental Affinity: Hand to hand Combat
Description: This jutsu is an advanced and more destructive version of the Front Lotus, which requires that at least three chakra gates be opened (in every instance in which it has been used, five gates are opened). Once enough gates are open, the user launches the target into the air and strikes them at inhuman speed before hitting them with one arm and one foot, sending the target crashing into the ground. This is usually fatal due to the speed and power behind the attack.
Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward. This is proven when Lee is left barely able to stand after using it on Gaara, and the latter's powerful defences and long-distance attacks allowed him to win the match. Guy's version involves him launching the enemy into the air, spinning like a drill, and delivering a bone-shattering punch. Might Guy states this technique to be a "combination of such blinding speed that no one can defend themselves against it".
Drawbacks: So much chakra that the user is normally left unable to stand. Lee can only use this up to 4 times in a match before being left un able to stand. Takes 2 post off of the timer (1 for Lee) for each use

Name: Morning Peacock
Rank: A-3
Range: N/A
Type: Bankai, Other: Shunpo
Sub-type: Offensive
Elemental Affinity: Hand to hand Combat
Description: The Morning Peacock is an almost certain-kill taijutsu born from the philosophy of Might Guy. The principle of this taijutsu is to rapidly increase the body's abilities by opening up to and including the sixth of the Eight Gates, and then to strike the enemy down with countless punches. The technique is started by kicking the enemy into the air, which for most un-seated officers and low level hollows would be an instant K.O. The user then jumps into the air in a distinctive stance and begins punching the enemy repeatedly. The speed of the punches is so fast that they are set ablaze by sheer speed and friction. This creates a peacock-like fan of flaming spiritual around the opponent. Once the attack is finished, the enemy will be sent crashing back to the ground, covered with the attack's aura.

Name: Daytime Tiger
Rank: A-2
Range: 30 meters
Type: Bankai
Sub-type: mainly Offensive but has aspects of Defence
Elemental Affinity: Hado and Hand to hand
Description: Daytime Tiger is an incredibly fast punch. After opening the seventh of the Eight Gates, the user places a palm facing forward in front of their face with one hand and then taps it with his other hand, formed into a fist, which creates a massive amount of air pressure and spiritual pressure. Next, the user forms a unique hand seal resembling a tiger, which launches the air pressure at the opponent in the shape of a tiger, by leaving a gigantic tiger-shaped impression into the initially built-up air pressure and spiritual pressure that would be used for high level Hado (80 and up) with the hand seal. The air and spiritual pressure will condense as it's moving and be focused into a single point. The technique then explodes before impact, releasing the built up air pressure in an instant. A massive concussive explosion is created which can be felt a significant distance away.
Drawbacks: Takes 3 off of the counter (1 use only per fight)

Kidou Techniques: Both Hinata and Lee possess now Kido

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