Bleach Revolution the new Expeirence

Bleach Revolution the new Expeirence

The Shinigami, Arrancar, Quincy, Super-Humans, Vizard, Hollows, and Boutno are in a battle lock. Whom will become allies, who will become enemys, and will a War like no other begin. It is your Choice, begin the new Destiny!
 
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 Cold Rai's Zanpakuto

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Cold Rai
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PostSubject: Cold Rai's Zanpakuto   Wed Mar 30, 2011 11:41 am

Kazereaparu

Sealed DescriptionThis is basicly it. Nothing fancy

Release Phase:Most Zanpakutos are released by saying ''release (the name)'' But to release Kazereaparu's Shikai, one has to say ''Release the dead!'' it is unknown why. It has something to do with the Manifestation

Manifestation:Kazereaparu's manifestation is ummm..... how to put it ''Unique'' It has no persnoality yet Cold understands it as his own hand. It does not talk ,yet Cold knows its every single thought. Cold is able to contact the manifestation yet it seems the manifestation has no interest of talking to him.They say the zanpakuto is the reflection of the owners soul, but Cold and Kazereaparu do not seem the same at all. The true form is unknow even to Cold, but if someone would to see Kazereaparu that person would see this :

Class-Type: Kido-Type Zanpakutō
Family-Type: Wind-Type Zanpakutō
Sub-Type" Unknown-Type

Shikai Description:


Shikai Special Ability: Once the shikai is released it gives out a powerful dark energy which anyone under captain position would be affected by . This energy strikes fear into anyone. It is mind bending you are just getting paranoid and confused, not realizing what to do next. Kindof when you dont know rules to a sport and you just run around following other not knowing what to do.
Cooldown: N/A
Range: 500m

Technique(s):

VERDANT WIND BLADE: Creates nothing else but a blade of wind which may travel only the way it was launched at. This Blade is sharp enough to cut down several trees in a row.
Cooldown: once it is used 5 times needs to cool down for 1 post
Range:Unlimited. once it hits sevral things it looses its volocity and disperses


VERDANT WIND BLAST: Nothing else but a powerful blast of wind strong enough to knock over a tanker ship. May only travel on way.
Cooldown: Once it is used 5 times it needs to cooldown for 1 post.
range:unlimited until it hits something.


--------------------------------------------------

Bankai: Gust of the dead (activated with an ordinari ''BANKAI'') once activated the blade of the zanpakuto disapears only only the grip is left leaving one defensless in close combat.
Bankai Special Ability: The ability of this bankai is: Air, wind every air current is mine to command and unlike like the Shikai
I can change the direction of the blast, blade, tornado you name it. If mother nature can do it so can I.

Technique(s):

Energy Of The Reaper: The energy mentioned in the Shikai becomes much more powerful overpowering most captains.
Cooldown:N/A
Range:within 1500m

Lightning Sheald: Any electrical based technique is reflected by a shield of repidly moving air currents.
Range: 10m
Cooldown: 2 posts


Kidou Techniques: Bakudou 1: First Restraint Obstruction
binding technique that makes it so you are unable to move or difficult to move.

• Bakudou 58: Kakushitsuijyaku - Invocation of the tracking birds
This technique allows the user to contact with anyone and can be used to contact more than one person.

• bakudou 61: Rukujyoukourou - Luminous Prison of 6 Bars
Kidou used to bind strong opponents much stronger than First Restraint Obstruction

• Bakudou 75: Gochuu Tekan
A strong Technique used to bind the opponents limbs

• Bakudou 77: Tenteikuura - Heavenly Rickshaws of Silken Air
Incantation: Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly through the heavens Effect: Transmits messages to anyone within Soul Society, works better is used in conjunction with Bakudou #58.

• Bakudou 99: Bankin
Huge box appears then drops from sky to crush opponent

• Hadou 4: White Lightning
A powerful attack that uses Kidou in the form of lighting.

• Hadou 31: Shakkahou - Artillería Carmesí
Kidou comes out of users hands like a strong ball or blast of power

• Hadou 33: Soukatsui - Way of Destruction
Kidou comes out of users hand like a big blue ball of spiritual pressure

• Hadou 54: Waste Flame
Generates a fire is able to completely burn and incinerate a target of a low reiatsu. Can be used to burn lost limbs and on funeral pyres.

• Hadou 63: Raikouhou - Lighting Tiger Canon
Kidou is gathered in hands and then shot off in a destructive blast

• Hadou 90: Kurohitsugi - Black coffin
Very powerful technique and is very difficult to use (Hadous over 90 are classified as Enternal Destruction)

• Negation
Menos Grandes use this to save there own kind. Light comes from the sky and bring injured comrand back to hollow world.

• Soul Burial
This is preformed by all shinigami's, its how they send souls to the Soul-Society.


Last edited by Cold Rai on Fri Apr 01, 2011 2:26 am; edited 1 time in total
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Raiden Kurokichi
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PostSubject: Re: Cold Rai's Zanpakuto   Wed Mar 30, 2011 5:44 pm

Make sure that when you control wind that you use a cool-down type thing.

If you make a tornado you need like a 1 post cool down

other wise:

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PostSubject: Re: Cold Rai's Zanpakuto   Thu Mar 31, 2011 11:29 am

Yeah I ment to put that down. The shikai ability i am able to use 5 times over all the posts. once used five times it is necessary to cool down for 1 post. the Bankai ability is able to move all the time but if the flow of the wind stops it is neccessary for it to cool down for 2 posts.

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PostSubject: Re: Cold Rai's Zanpakuto   Thu Mar 31, 2011 6:53 pm

Also. Use the Zanpakuto Technique template, you get 3 Techniques for Shikai, and 5 for Bankai

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